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On May 26, 2020 the U.S. Department of Education issues a Notice of Interpretation (NOI) permitting the National Instructional Materials Access Center (NIMAC) to accept files derived from digital instructional materials.
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Enhance and enrich your teaching of math with technologies that make math notation accessible.
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Learn about the supports learners and families need to effectively use the accessible formats provided to them, including delivery technologies, training, instructional strategies, support services and accommodations and/or modifications.
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Based on the four POUR principles for accessible design, these questions are meant to help you evaluate the accessibility of digital educational materials prior to selection and procurement.
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The National Center on Accessible Educational Materials (AEM Center) at CAST works to ensure individuals with disabilities have equal access to materials and technologies for reaching educational outcomes and advancing in employment.
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The UDL Product Certification, developed in partnership with Digital Promise, is designed to evaluate how strongly an edtech product’s design is aligned to the UDL framework. Products must provide transparent communication about accessibility practices and conformance to customers, and must align to the UDL Guidelines, demonstrating how the product’s design features provide multiple ways for learners to engage with the learning experience, access the learning materials, and express their knowledge and skills.
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The 2019–2024 National AEM Center at CAST provided technical assistance, coaching, and resources to increase the availability and use of accessible educational materials and technologies for learners with disabilities across the lifespan.
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Find sample language and guidance you can adapt to communicate accessibility requirements in RFPs, Instructional Materials Adoption and contracts.
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Vendors and developers of digital learning materials and technologies can benefit from accessibility guidance provided by education agencies and institutions.
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Learn how to create educational materials that are robust and work on both today’s and tomorrow’s educational and assistive technologies.